What can I say about this? A lot actually I've been unsatisfied with the lack of SpongeBob animation rigs for Blender (obviously I needed a bob to go with Danny Timmy and Jimmy) so I undertook the task of making my own. His main body + pants were taken from an original digital maquette (yes I have that) and the spongey head was remeshed with Quad Remesh after sculpting his mouth down into a more neutral pose so it could be rigged easily (I learned some lessons from trying to redo my power hour Timmy Turner model). The pants are…
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